﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace DSS_XNA.Engine.Graphics.Tiles
{
    public class TileMap
    {
        #region Properties

        public List<Tile> Tiles
        {
            get { return _tiles; }
            set { _tiles = value; }
        }
        private List<Tile> _tiles = new List<Tile>();

        #endregion

        #region Public Methods

        public bool Load(string fileName)
        {
            return true;
        }

        #endregion
    }
}
